Lesson · Making manga

The manga page: panels, reading order and balloons

A page is a drawing that tells a story over time. The reader must know where to look and in what order, without ever wondering. A few simple rules are enough to get there.

  • Intermediate
  • 15 min practice
  • 3 min read
  • Updated
Panels, reading order and balloons.
Panels, reading order and balloons.

Key takeaways

  • Draft your page tiny first, as stamp-sized thumbnails: you see the rhythm far better than at full size.
  • A panel that bleeds to the edge of the page feels bigger and more immersive than its real size.
  • Take a page from your favorite manga and trace only its panels: you'll see its skeleton.
  • Write the balloon text before drawing: it often decides the size of the panels.
On this page
  1. Laying out a page
  2. Balloons
  3. Making the reading flow
  4. Rhythm and action panels
  5. The coach's tips
  6. Practice right now

Laying out a page

Laying out a page
  1. Step 1Reading order

    A Japanese manga reads right to left and top to bottom: you start with the top-right panel. Choose a direction and keep it for your whole story.

  2. Step 2Horizontal tiers

    Split the page into 3 to 5 tiers, then split each tier into panels. The reader finishes a tier before moving on to the next.

  3. Step 3Size means importance

    A big panel for a strong moment, small panels for what goes by quickly. A page of equal panels lacks rhythm.

  4. Step 4Clear gutters

    Leave a regular gap between panels, wider between tiers than between the panels of a tier. That gap is what guides the reading order.

Tip

Draft your page tiny first, as stamp-sized thumbnails: you see the rhythm far better than at full size.

Balloons

Balloons
  • Place the balloons before drawing: they take up space and must hide neither a face nor an action.
  • Balloons read in the same order as the panels: the first one at the top right, or the top left, depending on your reading direction.
  • The balloon's tail points toward the speaker's mouth, without touching it.
  • A round balloon to speak, a cloud to think, a spiky one to shout.
  • Little text per balloon: if one overflows, split it in two.

Making the reading flow

Making the reading flow
  1. Step 1A wide shot to set the scene

    Open a scene with a wide panel that shows where we are and who is there. Only then move closer.

  2. Step 2The 180-degree rule

    If a character faces left in one panel, keep them on the left in the next while they talk to the same person. Otherwise the reader gets lost.

  3. Step 3The last panel

    The panel at the bottom of the page makes the reader want to turn it: a question, a surprise, a look.

Rhythm and action panels

In an action scene, the layout itself becomes an effect: it speeds time up or slows it down.

In an action scene, the layout itself becomes an effect: it speeds time up or slows it down.
In an action scene, the layout itself becomes an effect: it speeds time up or slows it down.
  1. Step 1Slanted panels

    Slanted borders add tension and speed. Keep them for action: in a calm scene, they are tiring.

  2. Step 2Breaking out of the panel

    Let a fist, a sword or a character spill over into the next panel: the action seems to burst out of the page.

  3. Step 3Slowing time down

    Several small panels on the same instant (a look, a hand, a drop of sweat) stretch the moment just before the impact.

  4. Step 4The full page

    Save a panel that takes the whole page, or a double spread, for the strongest moment of the chapter. One per chapter, no more.

Tip

A panel that bleeds to the edge of the page feels bigger and more immersive than its real size.

The coach's tips

  • Take a page from your favorite manga and trace only its panels: you'll see its skeleton.
  • Write the balloon text before drawing: it often decides the size of the panels.
  • Alternate shots: wide, medium, close-up. Three panels in a row with the same framing feel frozen.
  • Avoid panels that could be read in two orders: if you hesitate, the reader will too.
  • Put characters from the app's catalog in a little four-panel story: it's the best exercise to start with.

Practice right now

Once the lesson is read, draw this exercise: it takes about 15 minutes.

Practice exercise

Make a yonkoma, a story in four vertical panels: a setup, a development, a twist and a punchline. Keep it simple, stick figures are fine.